![343i likes to say that Playlist rotation has been a regular thing since Halo 2, but have they bothered checking the playlist variety in Halo 2? Scrapping so many playlists has got 343i likes to say that Playlist rotation has been a regular thing since Halo 2, but have they bothered checking the playlist variety in Halo 2? Scrapping so many playlists has got](https://i.redd.it/9bgyi842cho91.jpg)
343i likes to say that Playlist rotation has been a regular thing since Halo 2, but have they bothered checking the playlist variety in Halo 2? Scrapping so many playlists has got
![Max Hoberman on X: "Here's one more of my old Halo design docs. This is an early summary of my plans for Halo 2 stats and rankings. This also gives a nod Max Hoberman on X: "Here's one more of my old Halo design docs. This is an early summary of my plans for Halo 2 stats and rankings. This also gives a nod](https://pbs.twimg.com/media/EVfd07iXsAQNLKq.png:large)
Max Hoberman on X: "Here's one more of my old Halo design docs. This is an early summary of my plans for Halo 2 stats and rankings. This also gives a nod
![Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked](https://pbs.twimg.com/media/DzJnSVfVYAApxx1.jpg)
Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked
![Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked](https://pbs.twimg.com/media/DzJnVrPVsAA4aoL.jpg)
Max Hoberman on X: "I'd forgotten how ambitious the original plan for Clan support in Halo 2 was. Here's a snippet from a prototype we built to explain the vision for ranked
![Halo 2, final game, on April 20, 2010. It's been 10 years since I was one of the final 50 people keeping the OG XBL Servers alive. : r/halo Halo 2, final game, on April 20, 2010. It's been 10 years since I was one of the final 50 people keeping the OG XBL Servers alive. : r/halo](https://i.redd.it/07psp8qx8zt41.jpg)
Halo 2, final game, on April 20, 2010. It's been 10 years since I was one of the final 50 people keeping the OG XBL Servers alive. : r/halo
![There's nothing like playing Halo 2 online. Shoutout to the XLink Kai team. And let's all wait for the OG XBOX LIVE revival via Insignia Nov 15th!!! : r/halo There's nothing like playing Halo 2 online. Shoutout to the XLink Kai team. And let's all wait for the OG XBOX LIVE revival via Insignia Nov 15th!!! : r/halo](https://preview.redd.it/theres-nothing-like-playing-halo-2-online-shoutout-to-the-v0-4ik02kfzdvw91.jpg?width=640&crop=smart&auto=webp&s=ade09c89f5063b57a3bccb4883ede9017e522897)